![rogue tower guide rogue tower guide](https://i.ytimg.com/vi/tHIonMySBBg/maxresdefault.jpg)
The chance to repair and extra hitpoints are massive for carrying runs through leaks, but then again it might not be enough to save you. I’m pretty sure they unlock hidden upgrades such as 5% crit chance for all towers which is quite good, but their own pay off is quite luck-based. The main thing is they simply don’t require a mana crystal and the added maximum mana is pretty nice to avoid going from 100 to 0 with every shot if you invest heavily in mana towers. Mana banks are quite good, though they are less efficient than siphons (125g per mana/s vs 100g).Bleeding is nice for the extra 5% crit chance if you get the upgrade, though. Guide Health Armor and Shield Enemies hit points come in the form of health armor and. Poison can slow if you stack enough, and shields are a pain. This is guide to armor, shield, fortification, and D.O.T in Rogue Tower. The different damage over time upgrades are nicer than they look, but poison is probably your best bet.Even when it finally pays for itself, it earns a pathetic amount of money. All the stats start relatively low but favour health and shield damage. This is best used in places where you have a lot of towers to take advantage of the bonus. That target takes more damage based on the tower's own multipliers. It has hidden upgrades, consumes mana, and takes around 5 to 10 levels to even pay for itself. Lookout Tower Passive tower that targets something (red cross at the monster's feet) based on your priorities. For example, do you really want to unlock armor and burn damage on shredders? Ask yourself why you’ll want to unlock that tower in a game and if you’ll have other towers to pick up the slack in other ways. Focus on what the towers are good at when it comes to upgrading them.It’s a potentially powerful mechanic, but it is essentially gambling and you could get unlucky. If it succeeds, every tower will deal more damage of that type. Then, every time you start a level, a dice is rolled for each stat and each university. You can also pay to increase the percentage on a particular stat.
![rogue tower guide rogue tower guide](https://s3-us-west-2.amazonaws.com/en-samurai-gamers-images/wp-content/uploads/2017/03/22222326/Magatsu_Izanagi_03_23_2017.jpg)
Once you place a university, depending on your upgrades and the cards you picked, they will have a percentage associated with Health/Armour/Shields. Those usually start spawning around level 25 and later, but they are not guaranteed to appear. For example, this means you can control which stats will level on tesla towers for example even if they hit everything in their range.Ī: They need to be next to an occult shrine. Check the section on priorities for more info.Ī: They gain experience over time based on what they target within their range, even if they don’t fire. If there are two targets with the same value, then your defenses will shoot the closest to the tower. For example, if you use Most Health + Most Armour, your tower will aim at whatever in range has the the most cumulative hitpoints of both of those. Each priority you set has a hidden value. Selling upgraded towers only returns the purchase price of the tower, not the value of any levels gained.Ī: The order in which priorities are put in does not matter. However, towers can be upgraded by paying money and they will gain levels over time naturally. Q: Is there a downside to selling towers?Ī: If they are level 1, then no. You should always use higher terrain if possible. Now, you should be able to make the Obelisk Tower to target those mobs marked by the Lookout Tower in an Obelisk-Lookout Tower combo run.A: It not only increases their range, but also their base damage. Lookout Tower is great to help you organize your weapon Tower targeting priorities.
![rogue tower guide rogue tower guide](https://i.ytimg.com/vi/q0KI7XuezFM/maxresdefault.jpg)
Only then the weapon Towers will target the mobs “marked” by the Lookout Tower. To make the weapon Towers target the mobs marked (with a red crosshair) by the Lookout Tower, you need to set the priorities of your weapon Towers to “Marked”. If you did not set the priorities to marked, the Towers will only target the mob as per set by the priorities (Most Health, Most Shield etc). The reason is quite simple and straightforward: the Towers do not target the mobs marked by the Lookout Towers because you didn’t set the priorities of the Towers to “Marked”. Often you will notice that Obelisk will not target the mobs marked by the Lookout Towers although you have set the same priorities for both the Towers. I have seen many YouTubers complaining about the targeting being weird when using the Lookout Tower (especially in the Obelisk-Lookout Tower combo).
![rogue tower guide rogue tower guide](https://i.ytimg.com/vi/w7hjuPrTdD4/maxresdefault.jpg)
The Lookout Tower is meant to help organize the target priorities of other weapon Towers. Lookout Tower and the “marked” priorities
#Rogue tower guide how to
This is more like a tip than a guide on how to use the Lookout Tower.